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Next Linear Programming ![]()
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Sketching the Solution Set of a Linear Inequality To sketch the region represented by a linear inequality in two variables: A. Sketch the straight line obtained by replacing the inequality with an equality. B. Choose a test point not on the line ((0,0) is a good choice if the line does not pass through the origin, and if the line does pass through the origin a point on one of the axes would be a good choice). C. If the test point satisfies the inequality, then the set of solutions is the entire region on the same side of the line as the test point. Otherwise it is the region on the other side of the line. In either case, shade out the side that does not contain the solutions, leaving the solution region showing. Example
3x
- 4y first sketch the line 3x - 4y = 12.
Next, choose the origin (0, 0) as the test point (since it is not on the line). Substituting x=0, y=0 in the inequality gives 3(0)
- 4(0)
Since this is a true statement, (0, 0) is in the solution set, so the solution set consists of all points on the same side as (0, 0). This region is left unshaded, while the (grey) shaded region is blocked out.
Feasible Region The feasible region determined by a collection of linear inequalities is the collection of points that satisfy all of the inequalities. To sketch the feasible region determined by a collection of linear inequalities in two variables: Sketch the regions represented by each inequality on the same graph, remembering to shade the parts of the plane that you do not want. What is unshaded when you are done is the feasible region.
Example
3x
-
4y
Graphical Method The graphical method for solving linear programming problems in two unknowns is as follows. A. Graph the
feasible region. Example
3x
-
4y The feasible region for this set of constraints was shown above. Here it is again with the corner points shown.
The following table shows the value of C at each corner point:
Therefore, the solution is x = 1, y = 1.5, giving the minimum value C = 9. Mr. Lora I am Under Construction
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