The distance on one axis is named "x" and on the other axis "y". Given
then a point P, one draws from it lines parallel to the axes, and
the values of x and y at their intersections completely define the
point. In honor of Descartes, this way of labeling points is known as a
cartesian system and the two numbers (x,y) that define the
position of any point are its cartesian coordinates.
Graphs use this system, as do some maps.
This works well on a flat sheet of paper, but the real world is
3-dimensional and sometimes it is necessary to label points in
3-dimensional space. The cartesian (x,y) labeling can be extended to 3
dimensions by adding a third coordinate z. If (x,y) is a point on the
sheet, then the point (x,y,z) in space is reached by moving to (x,y) and
then rising a distance z above the paper (points below it have negative
z).
Very simple and clear, once a decision is made
on which side of the sheet z is positive. By common agreement the
positive branches of the (x,y, z) axes, in that order, follow the thumb
and the first two fingers of the right hand when extended in a
way that they make the largest angles with each other.
What follows uses the trigonometric functions
sine and cosine; if these are not familiar to you,
go learn about them her.
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